DocumentCode
254343
Title
SphereFlow: 6 DoF Scene Flow from RGB-D Pairs
Author
Hornacek, Michael ; Fitzgibbon, Andrew ; Rother, Carsten
Author_Institution
Tech. Univ. Vienna, Vienna, Austria
fYear
2014
fDate
23-28 June 2014
Firstpage
3526
Lastpage
3533
Abstract
We take a new approach to computing dense scene flow between a pair of consecutive RGB-D frames. We exploit the availability of depth data by seeking correspondences with respect to patches specified not as the pixels inside square windows, but as the 3D points that are the inliers of spheres in world space. Our primary contribution is to show that by reasoning in terms of such patches under 6 DoF rigid body motions in 3D, we succeed in obtaining compelling results at displacements large and small without relying on either of two simplifying assumptions that pervade much of the earlier literature: brightness constancy or local surface planarity. As a consequence of our approach, our output is a dense field of 3D rigid body motions, in contrast to the 3D translations that are the norm in scene flow. Reasoning in our manner additionally allows us to carry out occlusion handling using a 6 DoF consistency check for the flow computed in both directions and a patchwise silhouette check to help reason about alignments in occlusion areas, and to promote smoothness of the flow fields using an intuitive local rigidity prior. We carry out our optimization in two steps, obtaining a first correspondence field using an adaptation of PatchMatch, and subsequently using alpha-expansion to jointly handle occlusions and perform regularization. We show attractive flow results on challenging synthetic and real-world scenes that push the practical limits of the aforementioned assumptions.
Keywords
image sequences; natural scenes; optimisation; 3D points; 3D rigid body motions; 3D translations; 6 DoF consistency checkfor; 6 DoF rigid body motions; 6 DoF scene flow; PatchMatch; RGB-D pairs; SphereFlow; brightness constancy; consecutive RGB-D frames; dense scene flow; depth data availability; intuitive local rigidity prior; local surface planarity; occlusion areas; optimization; patchwise silhouette check; Brightness; Cameras; Cognition; Geometry; Solid modeling; Three-dimensional displays; Vectors;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition (CVPR), 2014 IEEE Conference on
Conference_Location
Columbus, OH
Type
conf
DOI
10.1109/CVPR.2014.451
Filename
6909846
Link To Document