DocumentCode
2548509
Title
Designing for cooperation - mechanisms and procedures for air-ground integrated arrival management
Author
Oberheid, Hendrik ; Söffker, Dirk
Author_Institution
Inst. of Flight Guidance, Braunschweig
fYear
2007
fDate
7-10 Oct. 2007
Firstpage
253
Lastpage
259
Abstract
An increasing number of tasks within the distributed air traffic management (ATM) system are currently being redesigned towards more cooperative and interactive planning processes involving decision of several agents (automated and human). In order to ensure that agents work together in an optimal manner it has to be achieved that the goals of the individual actors become properly aligned with the global system goal. That way the cooperative system seeks the optimization of the global objective through actors that seek the optimization of their individual self-objectives. Following this approach the paper introduces a game-theoretic perspective to the design of mechanisms for the guidance of arrival traffic at airports. Relevant incentive structures for individual actors are investigated on the basis of results from a distributed air-ground simulation model.
Keywords
air traffic control; airports; game theory; air-ground integrated arrival management; arrival traffic guidance; cooperative system; distributed air traffic management; game-theoretic perspective; interactive planning processes; Aerospace control; Air traffic control; Aircraft; Airports; Analytical models; Cooperative systems; Design optimization; Humans; Process planning; Traffic control;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2007. ISIC. IEEE International Conference on
Conference_Location
Montreal, Que.
Print_ISBN
978-1-4244-0990-7
Electronic_ISBN
978-1-4244-0991-4
Type
conf
DOI
10.1109/ICSMC.2007.4414108
Filename
4414108
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