DocumentCode :
2553458
Title :
Supervised reinforcement learning in discrete environment domains
Author :
Jensen, Boris ; Ortiz-Arroyo, Daniel ; Cruz-Cortés, Nareli ; Rodríguez-Henríquez, Francisco
Author_Institution :
Dept. of Electron. Syst., Aalborg Univ., Aalborg, Denmark
fYear :
2010
fDate :
15-17 Dec. 2010
Firstpage :
215
Lastpage :
220
Abstract :
This paper describes a supervised reinforcement learning-based model for discrete environment domains. The model was tested within the domain of backgammon game. Our results show that a supervised actor-critic based learning model is capable of improving the initial performance and then eventually reach similar performance levels as those obtained by TD-Gammon, an artificial neural network player (ANN) trained by temporal differences.
Keywords :
game theory; learning (artificial intelligence); neural nets; actor-critic; artificial neural network; backgammon game; discrete environment domains; reinforcement learning; supervised learning; Computational modeling; Encoding; Games; Variable speed drives; actor-critic; automata player; machine learning; reinforcement learning;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Nature and Biologically Inspired Computing (NaBIC), 2010 Second World Congress on
Conference_Location :
Fukuoka
Print_ISBN :
978-1-4244-7377-9
Type :
conf
DOI :
10.1109/NABIC.2010.5716276
Filename :
5716276
Link To Document :
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