DocumentCode :
2555734
Title :
Real-time techniques for 3D flow visualization
Author :
Fuhrmann, Anton ; Gröller, Eduard
Author_Institution :
Inst. of Comput. Graphics, Wien Univ., Austria
fYear :
1998
fDate :
24-24 Oct. 1998
Firstpage :
305
Lastpage :
312
Abstract :
Visualization of three-dimensional steady flow has to overcome a lot of problems to be effective. Among them are occlusion of distant details, lack of directional and depth hints and occlusion. We present methods which address these problems for real-time graphic representations applicable in virtual environments. We use dashtubes, i.e., animated, opacity-mapped streamlines, as a visualization icon for 3D-flow visualization. We present a texture mapping technique to keep the level of texture detail along a streamline nearly constant even when the velocity of the flow varies considerably. An algorithm is described which distributes the dashtubes evenly in space. We apply magic lenses and magic boxes as interaction techniques for investigating densely filled areas without overwhelming the observer with visual detail. Implementation details of these methods and their integration in our virtual environment conclude the paper.
Keywords :
computer animation; data visualisation; flow visualisation; image texture; real-time systems; 3D flow visualization; dashtubes; magic boxes; magic lenses; occlusion; opacity-mapped streamlines; real-time graphic representations; texture mapping; three dimensional flow visualization; virtual environments; visualization icon; Animation; Computer graphics; Convolution; Data visualization; Focusing; Hair; Hardware; Lenses; Streaming media; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visualization '98. Proceedings
Conference_Location :
Research Triangle Park, NC, USA
ISSN :
1070-2385
Print_ISBN :
0-8186-9176-X
Type :
conf
DOI :
10.1109/VISUAL.1998.745317
Filename :
745317
Link To Document :
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