DocumentCode :
2556371
Title :
A fast self-collision detection method for cloth animation based on constrained particle-based model
Author :
Lv, M.Y. ; Li, F.M. ; Tang, Y. ; Bi, W.H.
Author_Institution :
Yanshan Univ., Qinhuangdao
fYear :
2007
fDate :
10-12 Dec. 2007
Firstpage :
140
Lastpage :
145
Abstract :
To simulate cloth fast, we present a fast processing constraint method on the constrained particle-based model. The strict constraint, limiting the tensile length of the stretch and shear connections, makes the cloth animation have more characteristic of cloth than that of rubbery. The most important, a fast pruning method based on the strict constraint is presented to prune most of the unwanted particles in self-collision detection, which improves the efficiency of cloth animation much.
Keywords :
clothing; computer animation; cloth animation; constrained particle-based model; fast processing constraint method; fast self-collision detection; shear connection; stretch connection; tensile length; Acceleration; Animation; Bismuth; Educational institutions; Information science; Interference constraints; Iterative algorithms; Iterative methods; Object detection; Springs;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Media and its Application in Museum & Heritages, Second Workshop on
Conference_Location :
Chongqing
Print_ISBN :
0-7695-3065-6
Type :
conf
DOI :
10.1109/DMAMH.2007.21
Filename :
4414542
Link To Document :
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