• DocumentCode
    2557913
  • Title

    Slow visual search in a fast-changing world

  • Author

    Gribble, William S.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Texas Univ., Austin, TX, USA
  • fYear
    1995
  • fDate
    21-23 Nov 1995
  • Firstpage
    515
  • Lastpage
    520
  • Abstract
    Attention focusing mechanisms and domain-informed selection of representations can make real-time vision tasks work with limited computational power. The paper describes ongoing work in distributed real-time vision which aims to use cheap and plentiful workstations and PCs rather than special-purpose hardware. I discuss a system called ARGUS which is inspired by the visual routines theory of human vision. In ARGUS, reactive feature tracking agents maintain minimal, task-dependent descriptions of relevant image features by direct observation of the live video stream. Routines for model-based object recognition operate on these descriptions. Higher-level processing is independent of the maintenance of lower-level representations. This allows the visual subsystem to provide real-time feedback for closed-loop tasks even when high-level perceptual processing is slow compared to video frame rates. Experiments in moving-object recognition are described which demonstrate the strength of this approach in situations where the perceived scene is changing faster than high-level analysis can categorize it
  • Keywords
    active vision; closed loop systems; computer vision; distributed processing; feedback; image representation; object recognition; real-time systems; tracking; video signal processing; ARGUS; PCs; attention focusing mechanisms; closed-loop tasks; distributed real-time vision; domain-informed representation selection; fast-changing world; high-level perceptual processing; human vision; image features; live video stream; minimal task-dependent descriptions; model-based object recognition routines; moving-object recognition; reactive feature tracking agents; real-time feedback; real-time vision tasks; slow visual search; video frame rates; visual routines theory; visual subsystem; workstations; Computer vision; Feedback; Focusing; Hardware; Humans; Layout; Object recognition; Personal communication networks; Streaming media; Workstations;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision, 1995. Proceedings., International Symposium on
  • Conference_Location
    Coral Gables, FL
  • Print_ISBN
    0-8186-7190-4
  • Type

    conf

  • DOI
    10.1109/ISCV.1995.477053
  • Filename
    477053