Title :
Dancing game by digital textile sensor
Author :
Yang, Chang-Ming ; Chou, Chun-Mei ; Yang, Tzu-Lin ; Hung, Shu-Hui ; Cheng, Jen-Hsian ; Wang, Chin-Hsian ; Hu, Jwu-Sheng ; Sun, Kuan-Chun ; Huang, Yueh-Ming
Abstract :
The largest area of technology-driven game research is the development of novel input techniques. Researchers are exploring input techniques to track the user´s motion via computer vision or new physical devices. We use two socks and a pair of pants with dome-shaped sensors inside to detect the change in posture of the feet and hips. We design a novel wearable entertainment system communicating with a computer and providing a mixed reality game in which users wear two socks and a pair of pants to play the dancing game.
Keywords :
augmented reality; computer games; entertainment; object tracking; sensors; textiles; wearable computers; augmented reality; computer vision; dancing game; digital textile sensor; dome-shaped sensor; mixed reality game; physical device; technology-driven game research; user motion tracking; wearable entertainment system; Conferences; Foot; Games; IEEE Consumer Electronics Society; Legged locomotion; Prototypes; Trajectory; mixed reality game; posture; wearable computer;
Conference_Titel :
Games Innovations Conference (ICE-GIC), 2010 International IEEE Consumer Electronics Society's
Conference_Location :
Hong Kong
Print_ISBN :
978-1-4244-7178-2
Electronic_ISBN :
978-1-4244-7179-9
DOI :
10.1109/ICEGIC.2010.5716887