DocumentCode
2563239
Title
Testing an exergame for effectiveness and attractiveness
Author
Sinclair, Jeff ; Hingston, Philip ; Masek, Martin ; Nosaka, Ken
Author_Institution
Sch. of Comput. & Security Sci., Edith Cowan Univ., Perth, WA, Australia
fYear
2010
fDate
21-23 Dec. 2010
Firstpage
1
Lastpage
8
Abstract
In this paper, we report on an experimental study in which we investigated the use of feedback mechanisms in exergames. We based the study around the Dual Flow model for exergame design, using biophysical feedback to control exercise intensity, and player performance feedback to control gameplay challenge. We found good success in controlling exercise intensity to achieve an effective workout, while controlling gameplay challenge to improve enjoyment and attractiveness was problematic. We offer some possible reasons for this, suggesting the need for further investigation.
Keywords
biomechanics; computer games; health care; biophysical feedback; dual flow model; exercise intensity control; exergame; gameplay challenge control; player performance feedback; Biomedical monitoring; Computers; Games; Heart rate; Helicopters; Immune system; Monitoring;
fLanguage
English
Publisher
ieee
Conference_Titel
Games Innovations Conference (ICE-GIC), 2010 International IEEE Consumer Electronics Society's
Conference_Location
Hong Kong
Print_ISBN
978-1-4244-7178-2
Electronic_ISBN
978-1-4244-7179-9
Type
conf
DOI
10.1109/ICEGIC.2010.5716909
Filename
5716909
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