• DocumentCode
    2563239
  • Title

    Testing an exergame for effectiveness and attractiveness

  • Author

    Sinclair, Jeff ; Hingston, Philip ; Masek, Martin ; Nosaka, Ken

  • Author_Institution
    Sch. of Comput. & Security Sci., Edith Cowan Univ., Perth, WA, Australia
  • fYear
    2010
  • fDate
    21-23 Dec. 2010
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    In this paper, we report on an experimental study in which we investigated the use of feedback mechanisms in exergames. We based the study around the Dual Flow model for exergame design, using biophysical feedback to control exercise intensity, and player performance feedback to control gameplay challenge. We found good success in controlling exercise intensity to achieve an effective workout, while controlling gameplay challenge to improve enjoyment and attractiveness was problematic. We offer some possible reasons for this, suggesting the need for further investigation.
  • Keywords
    biomechanics; computer games; health care; biophysical feedback; dual flow model; exercise intensity control; exergame; gameplay challenge control; player performance feedback; Biomedical monitoring; Computers; Games; Heart rate; Helicopters; Immune system; Monitoring;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games Innovations Conference (ICE-GIC), 2010 International IEEE Consumer Electronics Society's
  • Conference_Location
    Hong Kong
  • Print_ISBN
    978-1-4244-7178-2
  • Electronic_ISBN
    978-1-4244-7179-9
  • Type

    conf

  • DOI
    10.1109/ICEGIC.2010.5716909
  • Filename
    5716909