DocumentCode :
2565760
Title :
A Game Theoretic Method for Decision and Analysis of the Optimal Active Defense Strategy
Author :
Jiang, Wei ; Zhang, Hong-Li ; Tian, Zhi-hong ; Song, Xin-fang
fYear :
2007
fDate :
15-19 Dec. 2007
Firstpage :
819
Lastpage :
823
Abstract :
This paper presents a game-theoretic method for analyzing the active defense of computer networks. We regard the interactions between an attacker and the defender as a two-player, non-cooperative, zero-sum, finite game and formulate an attack-defense game (ADG) model for the game. An optimal active defense strategy decision (OADSD) algorithm is developed using the ADG and cost-sensitive model. Optimal defense strategies with minimizing costs are used to defend the attack and harden the network in advance. Finally, experiments show that our ADG model and the OADSD algorithm are effective in reducing the overall cost of defense systems and defend attacks that may occur in the future.
Keywords :
Computational intelligence; Computer architecture; Computer networks; Computer security; Cost function; Game theory; Information analysis; Information security; Intrusion detection; Protection;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Security, 2007 International Conference on
Conference_Location :
Harbin, China
Print_ISBN :
0-7695-3072-9
Electronic_ISBN :
978-0-7695-3072-7
Type :
conf
DOI :
10.1109/CIS.2007.31
Filename :
4415460
Link To Document :
بازگشت