• DocumentCode
    256680
  • Title

    Virtual Drum: Ubiquitous and playful drum playing

  • Author

    Okada, K. ; Ishizawa, F. ; Kobayashi, A. ; Yoshii, A. ; Sakamoto, M. ; Nakajima, T.

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Waseda Univ., Tokyo, Japan
  • fYear
    2014
  • fDate
    7-10 Oct. 2014
  • Firstpage
    419
  • Lastpage
    421
  • Abstract
    This paper presents Virtual Drum. Virtual Drum allows us to play a drum anytime, anywhere by monitoring the player´s body movement with Microsoft Kinect, and presenting a virtual drum projected by a small projector on any surface near the player. The colors, shapes, and sounds of drums can be changed by the player´s gesture during his/her play. This approach increases the playfulness of the drum play. Also, the drums can be used as information displays by blending information on the visual surface of the drums.
  • Keywords
    image sensors; music; optical projectors; ubiquitous computing; Microsoft Kinect; blending information; player body movement; playful drum playing; small projector; ubiquitous drum playing; virtual drum; visual surface; Animals; Augmented reality; Instruments; Mobile handsets; Monitoring; Shape; Visualization; Drum; Kinect; Ubiquitous Instrument Play;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics (GCCE), 2014 IEEE 3rd Global Conference on
  • Conference_Location
    Tokyo
  • Type

    conf

  • DOI
    10.1109/GCCE.2014.7031085
  • Filename
    7031085