DocumentCode :
256680
Title :
Virtual Drum: Ubiquitous and playful drum playing
Author :
Okada, K. ; Ishizawa, F. ; Kobayashi, A. ; Yoshii, A. ; Sakamoto, M. ; Nakajima, T.
Author_Institution :
Dept. of Comput. Sci. & Eng., Waseda Univ., Tokyo, Japan
fYear :
2014
fDate :
7-10 Oct. 2014
Firstpage :
419
Lastpage :
421
Abstract :
This paper presents Virtual Drum. Virtual Drum allows us to play a drum anytime, anywhere by monitoring the player´s body movement with Microsoft Kinect, and presenting a virtual drum projected by a small projector on any surface near the player. The colors, shapes, and sounds of drums can be changed by the player´s gesture during his/her play. This approach increases the playfulness of the drum play. Also, the drums can be used as information displays by blending information on the visual surface of the drums.
Keywords :
image sensors; music; optical projectors; ubiquitous computing; Microsoft Kinect; blending information; player body movement; playful drum playing; small projector; ubiquitous drum playing; virtual drum; visual surface; Animals; Augmented reality; Instruments; Mobile handsets; Monitoring; Shape; Visualization; Drum; Kinect; Ubiquitous Instrument Play;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Consumer Electronics (GCCE), 2014 IEEE 3rd Global Conference on
Conference_Location :
Tokyo
Type :
conf
DOI :
10.1109/GCCE.2014.7031085
Filename :
7031085
Link To Document :
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