DocumentCode
256714
Title
Real-Time Blur Rendering of Moving Objects in an Augmented Reality Environment
Author
Zhao Yue ; Li Jing Jiao ; Li Zhen Ni ; Ma Ji
Author_Institution
Sch. of Inf. Sci. & Eng., Northeastern Univ., Shenyang, China
Volume
2
fYear
2014
fDate
26-27 Aug. 2014
Firstpage
138
Lastpage
141
Abstract
When moving objects occur a large number of blurred situations, the augmented reality rendering virtual objects can´t consistent with motion blur. As the above problem, we proposed a three-dimensional motion blur rendering virtual objects algorithm. First, an image structure model of motion-blurred template matching was used, which was used to track motion blurred objects. Second, we used the same image structure model to generate blur. We produced motion blur for 3D motion by mixing 2D distorted and 3D rendering. Through experimental comparison, our method generated virtual blurred objects realistically. And our rendering speed was faster than without using OpenGL approximation. Therefore, our method was better performance.
Keywords
augmented reality; image colour analysis; image matching; image motion analysis; object detection; rendering (computer graphics); augmented reality; image structure model; motion blur rendering virtual object algorithm; template matching; Augmented reality; Cameras; Educational institutions; Rendering (computer graphics); Target tracking; Three-dimensional displays; 3d motion blur target; augmented reality; blur rendering; image structure model; intermediate image;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Human-Machine Systems and Cybernetics (IHMSC), 2014 Sixth International Conference on
Conference_Location
Hangzhou
Print_ISBN
978-1-4799-4956-4
Type
conf
DOI
10.1109/IHMSC.2014.136
Filename
6911467
Link To Document