DocumentCode :
2567841
Title :
Granularity, affordability and utility in business process simulation
Author :
Grabau, Mark ; Grange, Frank
Author_Institution :
Andersen Consulting, Washington, DC, USA
Volume :
2
fYear :
1998
fDate :
13-16 Dec 1998
Firstpage :
1351
Abstract :
This paper seeks modeling guidelines by which project teams may respond confidently to the client´s urgency while simultaneously assuring valuable and valid analyses. The paper concludes that “de-scoping” is the only reliable approach for accelerating a business process simulation project in response to client pressures. A thought experiment supports this conclusion
Keywords :
business data processing; digital simulation; affordability; business process simulation; client pressures; granularity; modeling guidelines; project teams; utility; Acceleration; Analytical models; Costs; Delay; Engineering drawings; Guidelines; Packaging; Project management; Quality management; Time to market;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference Proceedings, 1998. Winter
Conference_Location :
Washington, DC
Print_ISBN :
0-7803-5133-9
Type :
conf
DOI :
10.1109/WSC.1998.746001
Filename :
746001
Link To Document :
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