• DocumentCode
    2568576
  • Title

    Playing the Goblin Post Office game improves movement control of the core: A case study

  • Author

    Barton, Gabor J ; Hawken, Malcolm B ; Foster, Richard J ; Holmes, Gill ; Butler, Penny B

  • Author_Institution
    Research Institute for Sport and Exercise Sciences, Liverpool John Moores University, United Kingdom
  • fYear
    2011
  • fDate
    27-29 June 2011
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    Movement function of the core (trunk and pelvis) can be improved in cerebral palsy, potentially leading to benefits which transfer to activities of daily living. A single child with CP diplegia played our custom made game which runs on the CAREN system. Three playing postures gradually introduced more and more joints in the legs to be controlled. Vicon cameras tracked trunk and pelvic rotations which drove a dragon towards envelope targets. Forward speed of the game was adjusted by an adaptive algorithm leading to a maximum settled speed for the various conditions. Results showed that core control improved after the six week training period. The trunk was better controlled than the pelvis, sideways rotations were better controlled than fore-aft rotations of body segments, and single plane rotations were more efficient than cross-plane rotations of the core. The quantifiable improvements suggest a good potential for our technique to improve core control which is a prerequisite for good movement control of the legs and arms.
  • Keywords
    Games; Joints; Leg; Motion segmentation; Muscles; Pelvis; Training; cerebral palsy; core control; movement training; virtual rehabilitation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Rehabilitation (ICVR), 2011 International Conference on
  • Conference_Location
    Zurich, Switzerland
  • Print_ISBN
    978-1-61284-475-6
  • Electronic_ISBN
    978-1-61284-473-2
  • Type

    conf

  • DOI
    10.1109/ICVR.2011.5971811
  • Filename
    5971811