• DocumentCode
    2571311
  • Title

    A novel multithreaded rendering system based on a deferred approach

  • Author

    Lorenzon, Jorge Alejandro ; Clua, Esteban Walter Gonzalez

  • Author_Institution
    Univ. Austral, Buenos Aires, Argentina
  • fYear
    2009
  • fDate
    8-10 Oct. 2009
  • Firstpage
    168
  • Lastpage
    174
  • Abstract
    This paper presents the architecture of a rendering system designed for multithreaded rendering. The implementation of the architecture following a deferred rendering approach shows gains of 65% on a dual core machine.
  • Keywords
    multi-threading; rendering (computer graphics); deferred approach; dual core machine; multithreaded rendering system; Artificial intelligence; Central Processing Unit; Engines; Graphics; Hardware; Parallel processing; Physics; Pipeline processing; Rendering (computer graphics); DirectX 11; command buffer; deferred rendering; multithreaded rendering; thread pool;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Digital Entertainment (SBGAMES), 2009 VIII Brazilian Symposium on
  • Conference_Location
    Rio de Janeiro
  • Print_ISBN
    978-1-4244-6010-6
  • Type

    conf

  • DOI
    10.1109/SBGAMES.2009.27
  • Filename
    5479095