• DocumentCode
    257164
  • Title

    Do adults want to learn by playing digital games?

  • Author

    Al Jilani, Y. ; Kadobayashi, R. ; Jozen, T.

  • Author_Institution
    Dept. of Digital Games, Osaka Electro-Commun. Univ., Neyagawa, Japan
  • fYear
    2014
  • fDate
    7-10 Oct. 2014
  • Firstpage
    496
  • Lastpage
    499
  • Abstract
    Educational games mostly target children, often neglecting adults. To find out if adults are interested in educational games, we created and displayed one in an exhibition and used it to collect and study the audience´s feedback and reactions toward such games. At the end of the experiment we found out that adult´s interest in educational games changes depending on their age, and that they the will and desire to play such games if provided.
  • Keywords
    computer aided instruction; human factors; serious games (computing); audience feedback; audience reaction; digital games; educational games; Aging; Control systems; Educational institutions; Games; Monitoring; Senior citizens;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics (GCCE), 2014 IEEE 3rd Global Conference on
  • Conference_Location
    Tokyo
  • Type

    conf

  • DOI
    10.1109/GCCE.2014.7031336
  • Filename
    7031336