DocumentCode
257164
Title
Do adults want to learn by playing digital games?
Author
Al Jilani, Y. ; Kadobayashi, R. ; Jozen, T.
Author_Institution
Dept. of Digital Games, Osaka Electro-Commun. Univ., Neyagawa, Japan
fYear
2014
fDate
7-10 Oct. 2014
Firstpage
496
Lastpage
499
Abstract
Educational games mostly target children, often neglecting adults. To find out if adults are interested in educational games, we created and displayed one in an exhibition and used it to collect and study the audience´s feedback and reactions toward such games. At the end of the experiment we found out that adult´s interest in educational games changes depending on their age, and that they the will and desire to play such games if provided.
Keywords
computer aided instruction; human factors; serious games (computing); audience feedback; audience reaction; digital games; educational games; Aging; Control systems; Educational institutions; Games; Monitoring; Senior citizens;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics (GCCE), 2014 IEEE 3rd Global Conference on
Conference_Location
Tokyo
Type
conf
DOI
10.1109/GCCE.2014.7031336
Filename
7031336
Link To Document