• DocumentCode
    2571667
  • Title

    Table of contents

  • fYear
    2009
  • fDate
    8-10 Oct. 2009
  • Abstract
    The following papers are dealt with: prototyping games; educational training; geometric puzzle games; MMOG servers; automatic sprite shading; elastic surface models; support vector machines; artificial intelligence; computer vision; biodiversity conservation; multi-agent systems; virtual environments; grid data structure; gesture recognition; and interactive TV storytelling.
  • Keywords
    computer vision; data structures; game theory; gesture recognition; interactive television; multi-agent systems; support vector machines; virtual reality; MMOG servers; artificial intelligence; automatic sprite shading; biodiversity conservation; computer vision; educational training; elastic surface models; geometric puzzle games; gesture recognition; grid data structure; interactive TV storytelling; multi-agent systems; prototyping games; support vector machines; virtual environments;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Digital Entertainment (SBGAMES), 2009 VIII Brazilian Symposium on
  • Conference_Location
    Rio de Janeiro
  • Print_ISBN
    978-1-4244-6010-6
  • Type

    conf

  • DOI
    10.1109/SBGAMES.2009.8
  • Filename
    5479116