• DocumentCode
    2574454
  • Title

    The implementation of depth-based clipping

  • Author

    Wang, Haiying

  • Author_Institution
    Dept. Land & Resource, China West Normal Univ., Nanchong, China
  • fYear
    2011
  • fDate
    27-29 June 2011
  • Firstpage
    3708
  • Lastpage
    3710
  • Abstract
    In this thesis, we focus on the achievement of volume clipping which exploit the depth structure of the clip geometry. In all of our depth-based approaches, we will no longer consider a complete 3D scenario, but reduce the problem to a 1D geometry along a single light ray that originates from the eye point and reaches into the scene and we assume that clip objects are defined by boundary surface representations.
  • Keywords
    geometry; rendering (computer graphics); boundary surface representations; clip geometry; depth-based approaches; depth-based clipping; light ray; Geometry; Hardware; Probes; Rendering (computer graphics); Surgery; Three dimensional displays; Visualization; depth structure; depth-based clipping; volume cutting; volume probing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science and Service System (CSSS), 2011 International Conference on
  • Conference_Location
    Nanjing
  • Print_ISBN
    978-1-4244-9762-1
  • Type

    conf

  • DOI
    10.1109/CSSS.2011.5972165
  • Filename
    5972165