DocumentCode
2574494
Title
Distributed construction of resource-efficient overlay tree by approximating MST
Author
Li, Yuan ; Ooi, Wei Tsang
Author_Institution
Sch. of Comput., Nat. Univ. of Singapore
Volume
3
fYear
2004
fDate
30-30 June 2004
Firstpage
1507
Abstract
This paper presents a distributed protocol called RESMO for constructing an overlay tree to support video streaming applications. RESMO reduces network resource usage by approximating minimum spanning tree and achieves low end-to-end latency between the sender and each receiver at the same time. The resulting overlay is a compromise between overlay minimum spanning tree and shortest path tree. We evaluated the tree constructed by RESMO through simulations, and found that RESMO gives significant improvement over existing protocols in terms of link stress, relative delay penalty and resource usage
Keywords
delays; minimisation; multimedia communication; protocols; tree data structures; RESMO; distributed protocol; end-to-end latency; link stress; minimum spanning tree; network resource usage; relative delay penalty; resource usage; resource-efficient overlay tree; shortest path tree; video streaming applications; Bandwidth; Delay; Distributed computing; Ink; Multicast protocols; Routing; Scalability; Streaming media; Stress; Unicast;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2004. ICME '04. 2004 IEEE International Conference on
Conference_Location
Taipei
Print_ISBN
0-7803-8603-5
Type
conf
DOI
10.1109/ICME.2004.1394532
Filename
1394532
Link To Document