DocumentCode
2579332
Title
Using the microsoft kinect for 3D map building and teleoperation
Author
Woodall, William J., IV ; Bevly, David
fYear
2012
fDate
23-26 April 2012
Firstpage
1054
Lastpage
1061
Abstract
This paper describes the use of the Microsoft Kinect for building three dimensional maps for use in teleoperation. Though these maps are being used for teleoperation in this paper, these map building techniques could also be applied in localization for navigation or robot path planning. The Kinect is a relatively new depth sensor that has become popular in the field of robotics, often replacing significantly more expensive systems like tilting laser range finders and stereoscopic vision systems. Two main sources of error in the map making are investigated, random and systematic error from the depth sensor and uncertainty in the navigation solution of the vehicle. Systematic and random error in the Kinect has previously been described in the literature [1] and this paper looks at how these errors affect the users ability to do mapping and offers some practical solutions. The teleoperation system design around this map making process is presented, and it builds on existing work [2] using octrees as the storage for the maps.
Keywords
cartography; control engineering computing; octrees; path planning; solid modelling; telerobotics; 3D map building; Microsoft Kinect; depth sensor; localization; map making process; map storage; octrees; random error; robot path planning; systematic error; teleoperation system design; vehicle navigation solution; Artificial neural networks; Indium phosphide; Robots; Stereo image processing; Kinect; Mapping; Octree; Robotics; Teleoperation;
fLanguage
English
Publisher
ieee
Conference_Titel
Position Location and Navigation Symposium (PLANS), 2012 IEEE/ION
Conference_Location
Myrtle Beach, SC
ISSN
2153-358X
Print_ISBN
978-1-4673-0385-9
Type
conf
DOI
10.1109/PLANS.2012.6236847
Filename
6236847
Link To Document