DocumentCode :
2579658
Title :
Stories, Sketches, and Lists: Developers and Interaction Designers Interacting Through Artefacts
Author :
Brown, Judith ; Lindgaard, Gitte ; Biddle, Robert
Author_Institution :
Human Oriented Technol. Lab., Carleton Univ., Ottawa, ON
fYear :
2008
fDate :
4-8 Aug. 2008
Firstpage :
39
Lastpage :
50
Abstract :
Agile development places a strong emphasis on interaction and collaboration between people. In this paper, we present a study of collaboration between user interaction designers and developers, with a particular emphasis on the role of artefacts in the process. Our research method is an ethnographic study of a team at work, followed by the application of several kinds of qualitative analysis: activity system analysis, interaction analysis, grounded theory, and contradiction analysis. Each of these analyses yields results that inform an understanding of artefact-mediated collaboration. In particular, we find that both sketches and design stories have critical roles, that these artefacts support creation and reflection, facilitate resolution of contradiction, and also work at a level of consciousness that is below the level of self-awareness.
Keywords :
groupware; software engineering; team working; activity system analysis; agile development; artefact-mediated collaboration; contradiction analysis; ethnographic study; grounded theory; interaction analysis; qualitative analysis; user interaction designers; Cognition; Collaboration; Collaborative software; Collaborative work; Data analysis; Humans; Joining processes; Optical reflection; Process design; Psychology; artefacts; cultural-historical psychology; design; interaction; interaction design; sketches; software development; stories;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Agile, 2008. AGILE '08. Conference
Conference_Location :
Location: Toronto, Ont.
Print_ISBN :
978-0-7695-3321-6
Type :
conf
DOI :
10.1109/Agile.2008.54
Filename :
4599451
Link To Document :
بازگشت