DocumentCode
2580316
Title
Toward next generation virtual reality systems
Author
Landauer, Jürgen ; Blach, Roland ; Bues, Matthias ; Rösch, Angela ; Simon, Andreas
Author_Institution
VISLab, Fraunhofer Inst. for Ind. Eng., Stuttgart, Germany
fYear
1997
fDate
3-6 Jun 1997
Firstpage
581
Lastpage
588
Abstract
Virtual reality (VR) systems utilize more and more output media in order to make virtual environments more realistic. Furthermore, VR developers nowadays concentrate on rich interaction and animation. This causes the need for a new VR development system architecture. Such a new architecture is proposed and discussed. Its key features include support for new output media, device independence, and rapid behavioral prototyping. The Lightning VR system is introduced as a prototype for the presented architecture. It has already shown its usefulness in several industrial applications
Keywords
computer animation; virtual reality; Lightning VR system; VR development system architecture; animation; device independence; industrial applications; interaction; next generation virtual reality systems; output media; rapid behavioral prototyping; virtual environments; Animation; Application software; Computer architecture; Computer industry; Force feedback; Industrial engineering; Lightning; Prototypes; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Computing and Systems '97. Proceedings., IEEE International Conference on
Conference_Location
Ottawa, Ont.
Print_ISBN
0-8186-5530-5
Type
conf
DOI
10.1109/MMCS.1997.609772
Filename
609772
Link To Document