• DocumentCode
    2580800
  • Title

    Bootstrapping Scrum and XP under Crisis A Story from the Trenches

  • Author

    Kniberg, Henrik ; Farhang, Reza

  • Author_Institution
    Crisp AB, Stockholm
  • fYear
    2008
  • fDate
    4-8 Aug. 2008
  • Firstpage
    436
  • Lastpage
    444
  • Abstract
    During 2006 Tain, a Swedish gaming company, underwent a fast and dramatic agile transitioning process driven by a crisis situation. Many of the lessons learned are described in the book "Scrum and XP from the Trenches". This experience report focuses on the actual bootstrapping process - the critical decisions and changes made during the first few months that ultimately transformed a burning and sinking ship into a fairly well-oiled agile software development organization.
  • Keywords
    computer bootstrapping; computer games; software engineering; agile software development; agile transitioning process; gaming software; trenches; Application software; Books; Companies; Computer crashes; Marine vehicles; Production systems; Programming; Samarium; Stress; System testing; agile; scrum; xp;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Agile, 2008. AGILE '08. Conference
  • Conference_Location
    Toronto, ON
  • Print_ISBN
    978-0-7695-3321-6
  • Type

    conf

  • DOI
    10.1109/Agile.2008.34
  • Filename
    4599519