• DocumentCode
    2583983
  • Title

    The augmented man

  • Author

    Stricker, Didier ; Fröhlich, Torsten ; Soller-Eckert, C.

  • Author_Institution
    Fraunhofer Inst. for Comput. Graphics, Darmstadt, Germany
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    30
  • Lastpage
    36
  • Abstract
    “The augmented man” presents a vision of a new media technology, blending real and virtual worlds, and has been developed in the context of an artistic exhibition. The visitor meets a virtual man, who seems to have emotions and who tries to get in contact by talking and asking questions. The application consists of augmented stereo videos, which are projected on a wall projection screen. The visitor sees himself as if in a 3D mirror, but with a new virtual person walking beside him. The augmented man reacts to people by approaching them or avoiding them. This paper gives a complete overview of the exhibition and presents the artistic concepts and the technical realization. After explanations about our motivation and background ideas, the modelling and the behavioural coding of the virtual man are described. Rendering aspects, like multi-texturing and 3D augmented videos are discussed in detail. The determination of the positions of the visitors is achieved by processing the images of a camera fixed on the room´s ceiling. Combined with the stereo front-facing cameras, we show how occlusions between the real person and the virtual man can be handled. The system works in real-time on a single machine with three video input streams and two graphic outputs
  • Keywords
    art; augmented reality; exhibitions; hidden feature removal; image texture; optical projectors; rendering (computer graphics); stereo image processing; video cameras; video signal processing; 3D augmented videos; artistic exhibition; augmented man; augmented stereo videos; behavioural coding; cameras; emotions; graphic outputs; multi-texturing; new media technology; occlusions; question-asking; real-time system; rendering; talking; video input streams; virtual man; visitor position determination; wall projection screen; Cameras; Computer graphics; Educational institutions; Legged locomotion; Mirrors; Real time systems; Rendering (computer graphics); Space technology; Streaming media; Videos;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Augmented Reality, 2000. (ISAR 2000). Proceedings. IEEE and ACM International Symposium on
  • Conference_Location
    Munich
  • Print_ISBN
    0-7695-0846-4
  • Type

    conf

  • DOI
    10.1109/ISAR.2000.880920
  • Filename
    880920