DocumentCode :
258524
Title :
Virtual 5.1 surround sound localization using head-tracking devices
Author :
O´Toole, Brian C. ; Gorzel, Marcin ; Kelly, Ian J. ; O´Sullivan, Liam ; Kearney, Gavin ; Boland, Frank
Author_Institution :
Dept. of Electron. & Electr. Eng., Trinity Coll., Dublin, Ireland
fYear :
2013
fDate :
26-27 June 2013
Firstpage :
41
Lastpage :
46
Abstract :
We investigated the impact of exploratory head movements on sound localization accuracy using real and virtual 5.1 loudspeaker arrays. Head orientation data in the horizontal plane was provided either by the Microsoft Kinect face-tracking or Oculus Rift´s built-in Inertial Measurement Unit (IMU) which resulted in significantly different precision and accuracy of measurements. In both cases, results suggest improvements in virtual source localization accuracy in the front and rear quadrants.
Keywords :
audio signal processing; loudspeakers; Microsoft Kinect face-tracking; Oculus Rift; exploratory head movements; head-tracking devices; inertial measurement unit; sound localization accuracy; virtual 5.1 loudspeaker arrays; virtual 5.1 surround sound localization; virtual source localization accuracy; binaural; head tracking; spatial audio; surround sound;
fLanguage :
English
Publisher :
iet
Conference_Titel :
Irish Signals & Systems Conference 2014 and 2014 China-Ireland International Conference on Information and Communications Technologies (ISSC 2014/CIICT 2014). 25th IET
Conference_Location :
Limerick
Type :
conf
DOI :
10.1049/cp.2014.0656
Filename :
6912727
Link To Document :
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