DocumentCode
2586586
Title
A balanced approach to 3D tracking from image streams
Author
Subbarao, Raghav ; Meer, Peter ; Gene, Y.
Author_Institution
ECE Dept., Rutgers Univ., Piscataway, NJ, USA
fYear
2005
fDate
5-8 Oct. 2005
Firstpage
70
Lastpage
78
Abstract
Estimation of camera pose is an integral part of augmented reality systems. Vision-based methods offer a flexible and accurate method for this estimation. Current vision based methods rely on markers to reduce the computation and increase robustness of the pose estimation. However, this limits the algorithm´s applicability while being expensive since the markers also require maintenance. Alternatively, reconstructed scene features can be used for pose estimation but this can lead to a loss of accuracy. To avoid this we propose a two-stage balanced tracking method which does not require any visual markers in the scene. The first stage of our method is based on the sequential recovery of structure from motion which allows the system to learn the scene from a few frames in which the markers are visible. In the next stage, the learned features are used for camera tracking. The system ensures greater accuracy and reduces error drift due to its use of the HEIV estimator which is provably unbiased to the first degree. We also make use of a novel method for the detection and removal of outliers which are unavoidable in such systems. The experiments show the superiority of our method when compared to a nonlinear method based on Levenberg-Marquardt minimization.
Keywords
augmented reality; feature extraction; image motion analysis; image reconstruction; tracking; video cameras; video streaming; 3D tracking; HEIV estimator; Levenberg-Marquardt minimization method; augmented reality system; camera pose estimation; camera tracking; image stream; outlier detection; outlier removal; scene feature reconstruction; two-stage balanced tracking method; vision-based method; visual marking; Augmented reality; Cameras; Computer vision; Image reconstruction; Layout; Minimization methods; Real time systems; Rendering (computer graphics); Robustness; Streaming media;
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality, 2005. Proceedings. Fourth IEEE and ACM International Symposium on
Conference_Location
Vienna, Austria
Print_ISBN
0-7695-2459-1
Type
conf
DOI
10.1109/ISMAR.2005.1
Filename
1544666
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