DocumentCode
2588399
Title
Examining Work Performance in Immersive Virtual Environments versus Face-to-Face Physical Environments through Laboratory Experimentation
Author
Bergin, Richard ; Hudgens, Bryan ; Nissen, Mark
Author_Institution
Naval Postgrad. Sch., Monterey, CA, USA
fYear
2011
fDate
4-7 Jan. 2011
Firstpage
1
Lastpage
10
Abstract
With increasing proliferation of virtual environments for serious work as well as play, we are confronted by new challenges pertaining to how such environments can be leveraged to promote and induce effective work performance. In terms of organization and management, we are challenged further by decisions regarding which work activities to perform in virtual environments versus their physical counterparts; our level of understanding remains relatively primitive, and the literature remains divided. The research described in this article examines work performance in virtual versus physical environments through laboratory experimentation. We construct an immersive virtual environment, in which people interact via avatars to perform collaborative work that matches a physical environment where the same collaborative work is performed. Exercising great care to match experiment conditions and control for factors other than work environment, results elucidate important comparative performance effects and suggest compelling follow-on experiments as well as practical implications.
Keywords
avatars; groupware; avatar; collaborative work; face-to-face physical environment; immersive virtual environment; laboratory experimentation; work performance examination; Avatars; Education; Games; Lead; Media; Organizations; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
System Sciences (HICSS), 2011 44th Hawaii International Conference on
Conference_Location
Kauai, HI
ISSN
1530-1605
Print_ISBN
978-1-4244-9618-1
Type
conf
DOI
10.1109/HICSS.2011.197
Filename
5718439
Link To Document