DocumentCode
2591184
Title
Work in progress - learning via gaming: An immersive environment for teaching kids handwriting
Author
Maxim, Bruce R. ; Patel, Nilesh V. ; Martineau, Nicholas D. ; Schwartz, Mark
Author_Institution
Univ. of Michigan, Dearborn
fYear
2007
fDate
10-13 Oct. 2007
Abstract
Immersive learning using computer animation and simulation is an attractive concept. Use of immersive technology to deliver flying lessons to NASA astronauts is well known. While the efficacy of immersive environments for education and training is well established, their accessibility to elementary and middle schools students is negligible. Until recently, hardware costs and long development-times were two major factors impeding creation of such environments for younger students. Computing technology, specifically human machine interface development, has come a long way in the last decade. The authors are making use of this emerging technology to develop an immersive gaming environment to teach handwriting to elementary school children using a tablet PC delivery system.
Keywords
computer animation; intelligent tutoring systems; user interfaces; NASA astronauts; computer animation; computer simulation; computing technology; elementary schools students; human machine interface development; immersive learning; immersive technology; middle schools students; tablet PC delivery system; Animation; Computational modeling; Computer science education; Computer simulation; Costs; Educational institutions; Hardware; Impedance; NASA; Space technology; Immersive learning; Intelligent Tutoring Systems; Serious games; Tablet PC’s;
fLanguage
English
Publisher
ieee
Conference_Titel
Frontiers In Education Conference - Global Engineering: Knowledge Without Borders, Opportunities Without Passports, 2007. FIE '07. 37th Annual
Conference_Location
Milwaukee, WI
ISSN
0190-5848
Print_ISBN
978-1-4244-1083-5
Electronic_ISBN
0190-5848
Type
conf
DOI
10.1109/FIE.2007.4417971
Filename
4417971
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