• DocumentCode
    2591584
  • Title

    Entropy Measurement within Graphical Scenes

  • Author

    Cant, R.J. ; Langensiepen, C.S.

  • Author_Institution
    Sch. of Sci. & Technol., Nottingham Trent Univ., Nottingham, UK
  • fYear
    2010
  • fDate
    24-26 March 2010
  • Firstpage
    474
  • Lastpage
    481
  • Abstract
    This paper proposes a method by which virtual scenes may be quantified in terms of their level of disorder. We have derived an entropy measure that is based on the physical and semantic nearness and relative orientations of the objects in the scene. Entropy measurement allows the detection and classification of player activity in games with realistic physics and large object counts. It also permits the performance of automated placement algorithms to be measured and optimised. Measurement is sufficiently quick to be able to occur during a game, enabling it to be used to aid the game to react to user behaviour in real time.
  • Keywords
    computer games; computer graphics; virtual reality; automated placement algorithms; entropy measurement; graphical scenes; semantic nearness; Computational modeling; Computer simulation; Entropy; Layout; 3-D graphics; Entropy; realism;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Modelling and Simulation (UKSim), 2010 12th International Conference on
  • Conference_Location
    Cambridge
  • Print_ISBN
    978-1-4244-6614-6
  • Type

    conf

  • DOI
    10.1109/UKSIM.2010.93
  • Filename
    5480459