Title :
Effects of In-Field Mobile Game-Based Learning Activities on Students Local Culture Identity
Author :
Shao-chen Chang ; Gwo-Jen Hwang
Author_Institution :
Grad. Inst. of Appl. Sci. & Technol., Nat. Taiwan Univ. of Sci. & Technol., Taipei, Taiwan
fDate :
Aug. 31 2014-Sept. 4 2014
Abstract :
One of the important and challenging objectives of social studies courses is to promote students´ affections toward local culture, including their local culture identity. In this paper, a mobile game was developed for conducting local cultural activities in the field. The students were asked to learn with the mobile game by throwing a dice to determine their moves on a tablet computer. Each move of the mobile game was related to a real-world observation task or an online information-searching question. To evaluate the effectiveness of the approach, an experiment was conducted on an elementary school local cultural course. The experimental results showed that the proposed approach can significantly promoted the students´ local culture identity, showing the effectiveness of the proposed approach.
Keywords :
computer aided instruction; computer games; cultural aspects; educational courses; mobile computing; social sciences computing; elementary school local cultural course; local cultural activities; local culture identity; mobile game; online information-searching question; social study courses; student affections; tablet computer; Computers; Educational institutions; Games; Land mobile radio; Learning systems; digital game-based learning; field trips; local culture identity; mobile learning;
Conference_Titel :
Advanced Applied Informatics (IIAIAAI), 2014 IIAI 3rd International Conference on
Conference_Location :
Kitakyushu
Print_ISBN :
978-1-4799-4174-2
DOI :
10.1109/IIAI-AAI.2014.68