• DocumentCode
    259450
  • Title

    Quantifying and Improving User Quality of Experience in Immersive Tele-Rehabilitation

  • Author

    Venkatraman, Karthik ; Raghuraman, Suraj ; Yuan Tian ; Prabhakaran, Balakrishnan ; Nahrstedt, Klara ; Annaswamy, Thiru

  • Author_Institution
    Univ. of Texas at Dallas, Richardson, TX, USA
  • fYear
    2014
  • fDate
    10-12 Dec. 2014
  • Firstpage
    207
  • Lastpage
    214
  • Abstract
    3D Tele-Immersion (3DTI) environments are emerging as a new medium for human interactions and collaborations in the areas of education, sports training, physical medicine and rehabilitation. By adding a tactile element to a visually centered 3DTI environment, such applications can be made even more engaging. But it also opens up a few challenges in terms of fusing the visual and tactile data streams in a synchronous way. In this paper we describe a 3DTI Tele-Rehabilitation system with Microsoft Kinect cameras and hap tic devices. We describe some of the challenges we face in providing as well as quantifying a good quality of experience (QoE) in this system. We propose a set of solutions that: (i) improve the user´s QoE (by using multi-modal prediction for handling latencies, better synchronization that accounts for the global state of the system, etc.), (ii) quantify the QoE (by designing a controlled virtual environment and by defining appropriate user QoE metrics for immersive tele-rehabilitation). The experimental results show a marked improvement in the performance of the system, consequently improving the user-experience. This is also verified by the results of the user performance study.
  • Keywords
    haptic interfaces; image sensors; patient rehabilitation; quality of experience; stereo image processing; telemedicine; 3D teleimmersion environments; Microsoft Kinect cameras; immersive telerehabilitation; multimodal prediction; tactile data streams; user QoE metrics; user quality of experience; visually centered 3DTI environment; Cameras; Force; Haptic interfaces; Measurement; Rendering (computer graphics); Three-dimensional displays; Visualization; Haptic; Metrics; Performance; Tele-Immersion; User Experience;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia (ISM), 2014 IEEE International Symposium on
  • Conference_Location
    Taichung
  • Print_ISBN
    978-1-4799-4312-8
  • Type

    conf

  • DOI
    10.1109/ISM.2014.64
  • Filename
    7033022