• DocumentCode
    2597757
  • Title

    Dynamic Data Allocation Scheme for Multi-server Web-Based MORPG System

  • Author

    Kohana, Masaki ; Okamoto, Shusuke ; Kamada, Masaru ; Yonekura, Tatsuhiro

  • Author_Institution
    Dept. of Inf. Sci., Seikei Univ., Musashino, Japan
  • fYear
    2010
  • fDate
    20-23 April 2010
  • Firstpage
    449
  • Lastpage
    454
  • Abstract
    Recently, due to the spread of broadband access to the Internet, the speeding up JavaScript on Web browsers and the development of communication technology such as Ajax, a variety of Web applications are provided. However, the access congestion to the Web server and the lower usability in case of higher frequent communication are major problems on the Web application. We have investigated the bottleneck in Web-based MORPG system and proposed the load-distribution technique using multiple Web servers. This technique uses a dynamic allocation of the data, called the moving home. We proposed some rules for the moving home. In this paper, we applied these rules to our MORPG system and evaluated them.
  • Keywords
    Internet; Java; computer games; online front-ends; resource allocation; Internet; JavaScript; Web browsers; access congestion; broadband access; communication technology; dynamic allocation; dynamic data allocation scheme; load-distribution technique; multiplayer online role playing game; multiple Web servers; multiserver Web-based MORPG system; Application software; Computer architecture; Data engineering; Delay; Java; Network servers; Network topology; Operating systems; Usability; Web server; Dynamic Data Allocation; Load-Distribution; Web-based MORPG;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Information Networking and Applications Workshops (WAINA), 2010 IEEE 24th International Conference on
  • Conference_Location
    Perth, WA
  • Print_ISBN
    978-1-4244-6701-3
  • Type

    conf

  • DOI
    10.1109/WAINA.2010.70
  • Filename
    5480801