DocumentCode
2597757
Title
Dynamic Data Allocation Scheme for Multi-server Web-Based MORPG System
Author
Kohana, Masaki ; Okamoto, Shusuke ; Kamada, Masaru ; Yonekura, Tatsuhiro
Author_Institution
Dept. of Inf. Sci., Seikei Univ., Musashino, Japan
fYear
2010
fDate
20-23 April 2010
Firstpage
449
Lastpage
454
Abstract
Recently, due to the spread of broadband access to the Internet, the speeding up JavaScript on Web browsers and the development of communication technology such as Ajax, a variety of Web applications are provided. However, the access congestion to the Web server and the lower usability in case of higher frequent communication are major problems on the Web application. We have investigated the bottleneck in Web-based MORPG system and proposed the load-distribution technique using multiple Web servers. This technique uses a dynamic allocation of the data, called the moving home. We proposed some rules for the moving home. In this paper, we applied these rules to our MORPG system and evaluated them.
Keywords
Internet; Java; computer games; online front-ends; resource allocation; Internet; JavaScript; Web browsers; access congestion; broadband access; communication technology; dynamic allocation; dynamic data allocation scheme; load-distribution technique; multiplayer online role playing game; multiple Web servers; multiserver Web-based MORPG system; Application software; Computer architecture; Data engineering; Delay; Java; Network servers; Network topology; Operating systems; Usability; Web server; Dynamic Data Allocation; Load-Distribution; Web-based MORPG;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Information Networking and Applications Workshops (WAINA), 2010 IEEE 24th International Conference on
Conference_Location
Perth, WA
Print_ISBN
978-1-4244-6701-3
Type
conf
DOI
10.1109/WAINA.2010.70
Filename
5480801
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