DocumentCode
2602017
Title
The Animachine renderer
Author
Willis, Philip ; Nettleship, Tom
Author_Institution
Centre for Digital Media, Bath Univ., UK
fYear
1995
fDate
19-21 Apr 1995
Firstpage
90
Abstract
Two-dimensional animation has generally been the poor relation of three-dimensional animation, as far as computer-assistance is concerned. The Animachine project is an attempt to view the whole production process of 2D (cel) animation as ripe for computer-based help, while still allowing artists to retain as much of their traditional way of working as possible. In this paper, we summarize our progress on a renderer for such multi-layer animated graphics. There is little emphasis on the movement aspects of our work. We discuss the various results which can be achieved without recourse to full 3D techniques, we show that the approach is versatile and can be used to achieve a wide range of useful effects
Keywords
computer animation; rendering (computer graphics); Animachine renderer; computer-assistance; computer-based help; multilayer animated graphics; three-dimensional animation; two-dimensional animation; Animation; Computer graphics; Head; Humans; Image quality; Lighting control; Production; Rendering (computer graphics); Sheet materials; TV;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Animation '95., Proceedings.
Conference_Location
Geneva
Print_ISBN
0-8186-7062-2
Type
conf
DOI
10.1109/CA.1995.393543
Filename
393543
Link To Document