DocumentCode
2603880
Title
Real-time depth map estimation for stereoscopic displays with GPU
Author
Kao, Wen-Chung ; Jeng, Bai-Cheng ; Chen, Tzu-Hung ; Gao, Zhi-Wei
Author_Institution
Dept. Appl. Electron. Technol., Nat. Taiwan Normal Univ., Taipei, Taiwan
fYear
2011
fDate
14-17 June 2011
Firstpage
228
Lastpage
231
Abstract
Given a pair of images, a stereoscopic display should execute the image plane calibration, the depth map estimation, and the multiple views rendering to show a 3-D picture. Among all signal processing stages, the depth estimation is the most critical one. This paper presents a real-time depth map estimation algorithm as well as parallel software architecture based on a GPU processor. The experimental result shows that the proposed algorithm get smooth depth map and the performance can be boosted up to 42X faster than running on a modern traditional personal computer. It achieves the requirement of real-time stereoscopic displays.
Keywords
stereo image processing; three-dimensional displays; 3D picture; GPU processor; depth estimation; image plane calibration; parallel software architecture; real time depth map estimation; signal processing; smooth depth map; stereoscopic displays; Estimation; Filtering; Graphics processing unit; Instruction sets; Noise; Pixel; Three dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics (ISCE), 2011 IEEE 15th International Symposium on
Conference_Location
Singapore
ISSN
0747-668X
Print_ISBN
978-1-61284-843-3
Type
conf
DOI
10.1109/ISCE.2011.5973821
Filename
5973821
Link To Document