• DocumentCode
    2603880
  • Title

    Real-time depth map estimation for stereoscopic displays with GPU

  • Author

    Kao, Wen-Chung ; Jeng, Bai-Cheng ; Chen, Tzu-Hung ; Gao, Zhi-Wei

  • Author_Institution
    Dept. Appl. Electron. Technol., Nat. Taiwan Normal Univ., Taipei, Taiwan
  • fYear
    2011
  • fDate
    14-17 June 2011
  • Firstpage
    228
  • Lastpage
    231
  • Abstract
    Given a pair of images, a stereoscopic display should execute the image plane calibration, the depth map estimation, and the multiple views rendering to show a 3-D picture. Among all signal processing stages, the depth estimation is the most critical one. This paper presents a real-time depth map estimation algorithm as well as parallel software architecture based on a GPU processor. The experimental result shows that the proposed algorithm get smooth depth map and the performance can be boosted up to 42X faster than running on a modern traditional personal computer. It achieves the requirement of real-time stereoscopic displays.
  • Keywords
    stereo image processing; three-dimensional displays; 3D picture; GPU processor; depth estimation; image plane calibration; parallel software architecture; real time depth map estimation; signal processing; smooth depth map; stereoscopic displays; Estimation; Filtering; Graphics processing unit; Instruction sets; Noise; Pixel; Three dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics (ISCE), 2011 IEEE 15th International Symposium on
  • Conference_Location
    Singapore
  • ISSN
    0747-668X
  • Print_ISBN
    978-1-61284-843-3
  • Type

    conf

  • DOI
    10.1109/ISCE.2011.5973821
  • Filename
    5973821