DocumentCode
260526
Title
Interactive augmented reality art book to promote Malaysia traditional game
Author
binti Mat Sah, Shahrul Badariah ; Teck Chyan, Ng ; binti Hisham, Syariffanor
Author_Institution
Dept. of Media Interactive, Univ. Teknikal Malaysia Melaka, Durian Tunggal, Malaysia
fYear
2014
fDate
2-4 Sept. 2014
Firstpage
203
Lastpage
208
Abstract
Malaysia is a multicultural country and is known for its tourism industry. The uniqueness of Malaysian traditional games is one of the cultural aspects to promote tourism industry in Malaysia. This paper presents a mobile application that combines the use of printed media and marker-based augmented reality (AR) technology as an effective and engaging platform in promoting Malaysian traditional games. The mobile AR application developed in this study provides interactive features that allow users to interact and manipulate the 3D objects including videos using five assigned virtual buttons. User acceptance test was carried out with 15 users including foreigners to verify the effectiveness of the mobile AR application.
Keywords
art; augmented reality; computer games; cultural aspects; mobile computing; travel industry; 3D object interaction; 3D object manipulation; AR technology; Malaysia traditional game; cultural aspects; interactive augmented reality art book; interactive features; marker-based augmented reality technology; mobile application; multicultural country; printed media; tourism industry; user acceptance test; virtual buttons; Art; Augmented reality; Games; Mobile communication; Solid modeling; Three-dimensional displays; Videos; augmented reality; marker-based; tourism;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer, Communications, and Control Technology (I4CT), 2014 International Conference on
Conference_Location
Langkawi
Print_ISBN
978-1-4799-4556-6
Type
conf
DOI
10.1109/I4CT.2014.6914175
Filename
6914175
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