• DocumentCode
    2607778
  • Title

    Beyond multiplayer games: Engaging cognitive virtual partners in collaborative decision-making and problem-solving situations

  • Author

    Vlacic, Ljubo B. ; Thomas, Daniel I.

  • Author_Institution
    Intell. Control Syst. Lab., Griffith Univ., Brisbane, QLD, Australia
  • fYear
    2009
  • fDate
    29-31 Oct. 2009
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    As more and more sophisticated artificial decision-making tools are developed, we see a natural progression from something a human may use, to engaging with virtual partners collaboratively. In this paper we define a computer game architecture that enables engagement of human and virtual partners in collaborative decision-making processes. The architecture of such a computer game is then demonstrated by engaging human and virtual partners in a Tender Assessment process.
  • Keywords
    cognition; computer games; decision making; groupware; virtual reality; artificial decision-making tool; cognitive virtual partner; collaborative decision-making; computer game architecture; multiplayer game; problem-solving situation; Artificial intelligence; Collaboration; Collaborative software; Collaborative tools; Collaborative work; Computer architecture; Decision making; Game theory; Humans; Problem-solving; Collaboration; Decision-Making; Equal Partners; Layered Architecture; component;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information, Communication and Automation Technologies, 2009. ICAT 2009. XXII International Symposium on
  • Conference_Location
    Bosnia
  • Print_ISBN
    978-1-4244-4220-1
  • Electronic_ISBN
    978-1-4244-4221-8
  • Type

    conf

  • DOI
    10.1109/ICAT.2009.5348442
  • Filename
    5348442