• DocumentCode
    2607932
  • Title

    Multi-layer implicit garment models

  • Author

    Pérez-Urbiola, Roberto E. ; Rudomin, I.

  • Author_Institution
    Inst. Tecnologico y de Estudios Superiores de Monterrey, Mexico
  • fYear
    1999
  • fDate
    1-4 Mar 1999
  • Firstpage
    66
  • Abstract
    Presents a new way to model clothing worn by articulated implicit characters. A scalar field is produced using ellipsoids as primitives. Isosurfaces are then used to place garments in one or more layers. As each implicit surface is independent, collision detection is not needed. The cloth is a polygonal mesh whose vertices are in turn moved towards their destination isosurface using the gradient of the scalar field. In order to maintain the cloth´s shape and size, a net of simple springs is used. We improve the appearance by adding noise to simulate wrinkles and light wind
  • Keywords
    computational geometry; computer animation; mathematical morphology; added noise; articulated implicit characters; cloth shape maintenance; cloth size maintenance; clothing; ellipsoid primitives; independent implicit surfaces; isosurfaces; light wind; multi-layer implicit garment models; polygonal mesh; scalar field gradient; spring net; vertex motion; wrinkles; Animation; Biological system modeling; Clothing; Electrical capacitance tomography; Ellipsoids; Engines; Humans; Isosurfaces; Skeleton; Solids;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Shape Modeling and Applications, 1999. Proceedings. Shape Modeling International '99. International Conference on
  • Conference_Location
    Aizu-Wakamatsu
  • Print_ISBN
    0-7695-0065-X
  • Type

    conf

  • DOI
    10.1109/SMA.1999.749325
  • Filename
    749325