DocumentCode
2607932
Title
Multi-layer implicit garment models
Author
Pérez-Urbiola, Roberto E. ; Rudomin, I.
Author_Institution
Inst. Tecnologico y de Estudios Superiores de Monterrey, Mexico
fYear
1999
fDate
1-4 Mar 1999
Firstpage
66
Abstract
Presents a new way to model clothing worn by articulated implicit characters. A scalar field is produced using ellipsoids as primitives. Isosurfaces are then used to place garments in one or more layers. As each implicit surface is independent, collision detection is not needed. The cloth is a polygonal mesh whose vertices are in turn moved towards their destination isosurface using the gradient of the scalar field. In order to maintain the cloth´s shape and size, a net of simple springs is used. We improve the appearance by adding noise to simulate wrinkles and light wind
Keywords
computational geometry; computer animation; mathematical morphology; added noise; articulated implicit characters; cloth shape maintenance; cloth size maintenance; clothing; ellipsoid primitives; independent implicit surfaces; isosurfaces; light wind; multi-layer implicit garment models; polygonal mesh; scalar field gradient; spring net; vertex motion; wrinkles; Animation; Biological system modeling; Clothing; Electrical capacitance tomography; Ellipsoids; Engines; Humans; Isosurfaces; Skeleton; Solids;
fLanguage
English
Publisher
ieee
Conference_Titel
Shape Modeling and Applications, 1999. Proceedings. Shape Modeling International '99. International Conference on
Conference_Location
Aizu-Wakamatsu
Print_ISBN
0-7695-0065-X
Type
conf
DOI
10.1109/SMA.1999.749325
Filename
749325
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