DocumentCode :
2619637
Title :
Feature sensitive bas relief generation
Author :
Kerber, Jens ; Tevs, Art ; Belyaev, Alexander ; Zayer, Rhaleb ; Seidel, Hans-Peter
Author_Institution :
MPI Inf., Saarbrucken, Germany
fYear :
2009
fDate :
26-28 June 2009
Firstpage :
148
Lastpage :
154
Abstract :
Among all forms of sculpture, bas-relief is arguably the closest to painting. Although inherently a two dimensional sculpture, a bas-relief suggests a visual spatial extension of the scene in depth through the combination of composition, perspective, and shading. There have been significant results on digital bas-relief generation but many of the existing techniques may wash out high level surface detail during the compression process. The primary goal of this work is to address the problem of fine features by tailoring a filtering technique that achieves good compression without compromising the quality of surface details. As a secondary application we explore the generation of artistic relief which mimic cubism in painting and we show how it could be used for generating Picasso like portraits.
Keywords :
art; computer graphics; data compression; filtering theory; painting; Picasso like portraits; compression process; digital bas-relief generation; feature sensitive bas relief generation; filtering technique; painting; sculpture; visual spatial extension; Application software; Art; Dynamic range; Filtering; Head; Image coding; Layout; Painting; Shape; Solid modeling; computer art; sculpture; shape deformation; tone mapping;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Shape Modeling and Applications, 2009. SMI 2009. IEEE International Conference on
Conference_Location :
Beijing
Print_ISBN :
978-1-4244-4069-6
Electronic_ISBN :
978-1-4244-4070-2
Type :
conf
DOI :
10.1109/SMI.2009.5170176
Filename :
5170176
Link To Document :
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