DocumentCode :
2624715
Title :
Exploring consumer adoption of mobile entertainment: An empirical analysis
Author :
Lei, Qing ; Wang, Liwen
Author_Institution :
Sch. of Inf. Technol. & Manage., Univ. of Int. Bus. & Econ., Beijing, China
fYear :
2011
fDate :
27-29 June 2011
Firstpage :
1266
Lastpage :
1270
Abstract :
Mobile Entertainment is increasing as recent advances in mobile terminal, mobile technologies and mobile commerce. Understanding the determinants of consumer adoption of Mobile Entertainment will provide important theoretical contributions to this field and lead to the development of Mobile Entertainment Services. This paper tries to explore the factors of impacting m entertainment users´ behavior. According to characteristics of this service, we proposed a research model which examines the factors that determine consumer acceptance of Mobile Entertainment. Our research model is based on the technology acceptance model (TAM), the Innovation Diffusion Theory (IDT) and the Network Externality Theory. The significant support for the model was found in the data collected from a survey of 195. This study also implies that perceived entertainment and perceived cost are two crucial factors impacting users´ attitude.
Keywords :
electronic commerce; entertainment; innovation management; mobile computing; IDT; TAM; consumer acceptance; consumer adoption; innovation diffusion theory; mobile commerce; mobile entertainment services; mobile technology; mobile terminal; network externality theory; technology acceptance model; theoretical contributions; Business; Educational institutions; Electronic commerce; Internet; Mobile communication; Mobile computing; m-commerce adoption; mobile commerce; mobile entertainment; mobile service;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science and Service System (CSSS), 2011 International Conference on
Conference_Location :
Nanjing
Print_ISBN :
978-1-4244-9762-1
Type :
conf
DOI :
10.1109/CSSS.2011.5974917
Filename :
5974917
Link To Document :
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