DocumentCode
2624715
Title
Exploring consumer adoption of mobile entertainment: An empirical analysis
Author
Lei, Qing ; Wang, Liwen
Author_Institution
Sch. of Inf. Technol. & Manage., Univ. of Int. Bus. & Econ., Beijing, China
fYear
2011
fDate
27-29 June 2011
Firstpage
1266
Lastpage
1270
Abstract
Mobile Entertainment is increasing as recent advances in mobile terminal, mobile technologies and mobile commerce. Understanding the determinants of consumer adoption of Mobile Entertainment will provide important theoretical contributions to this field and lead to the development of Mobile Entertainment Services. This paper tries to explore the factors of impacting m entertainment users´ behavior. According to characteristics of this service, we proposed a research model which examines the factors that determine consumer acceptance of Mobile Entertainment. Our research model is based on the technology acceptance model (TAM), the Innovation Diffusion Theory (IDT) and the Network Externality Theory. The significant support for the model was found in the data collected from a survey of 195. This study also implies that perceived entertainment and perceived cost are two crucial factors impacting users´ attitude.
Keywords
electronic commerce; entertainment; innovation management; mobile computing; IDT; TAM; consumer acceptance; consumer adoption; innovation diffusion theory; mobile commerce; mobile entertainment services; mobile technology; mobile terminal; network externality theory; technology acceptance model; theoretical contributions; Business; Educational institutions; Electronic commerce; Internet; Mobile communication; Mobile computing; m-commerce adoption; mobile commerce; mobile entertainment; mobile service;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Service System (CSSS), 2011 International Conference on
Conference_Location
Nanjing
Print_ISBN
978-1-4244-9762-1
Type
conf
DOI
10.1109/CSSS.2011.5974917
Filename
5974917
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