DocumentCode
2626875
Title
CALVIN: an immersimedia design environment utilizing heterogeneous perspectives
Author
Leigh, Jason ; Johnson, Andrew E.
Author_Institution
Electron. Visualization Lab., Illinois Univ., Chicago, IL, USA
fYear
1996
fDate
17-23 Jun 1996
Firstpage
20
Lastpage
23
Abstract
Describes CALVIN (Collaborative Architectural Layout Via Immersive Navigation), an immersive multimedia approach to applying virtual reality in architectural design and collaborative visualization, emphasizing heterogeneous perspectives. These perspectives, including multiple mental models as well as multiple visual viewpoints, allow virtual reality to be applied in the earlier, more creative, phases of design, rather than just as a walkthrough of the finished space. CALVIN´s interface employs visual, gestural and vocal input to give the user greater control over the virtual environment. A prototype of CALVIN has been created and used in the CAVE virtual reality theatre
Keywords
architectural CAD; data visualisation; engineering graphics; groupware; multimedia computing; user modelling; virtual reality; CALVIN; CAVE virtual reality theatre; Collaborative Architectural Layout Via Immersive Navigation; architectural design; collaborative visualization; gestural input; heterogeneous perspectives; immersimedia design environment; immersive multimedia; multiple mental models; multiple visual viewpoints; user controlled virtual environment; user interface; visual input; vocal input; Buildings; Cameras; Cognitive science; Collaboration; Collaborative work; Design automation; Multimedia systems; Process design; Virtual reality; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Computing and Systems, 1996., Proceedings of the Third IEEE International Conference on
Conference_Location
Hiroshima
Print_ISBN
0-8186-7438-5
Type
conf
DOI
10.1109/MMCS.1996.534949
Filename
534949
Link To Document