• DocumentCode
    2627064
  • Title

    Enhanced automatic creation of multi-purpose object hierarchies

  • Author

    Haber, Jörg ; Stamminger, Marc ; Seidel, Hans-Peter

  • Author_Institution
    Max-Planck-Inst. fur Inf., Saarbrucken, Germany
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    52
  • Lastpage
    437
  • Abstract
    Using well-adapted object hierarchies can support the rendering of large scenes in different ways. For instance, the quality of the lighting simulation may be improved, or the computational cost for rendering may be reduced. However the meaning of “well-adapted” depends heavily on the criterion due to which the hierarchy has been constructed. Different applications typically have different demands like low average intersection cost for a ray tracer or grouping objects with similar material properties or surface orientation for hierarchical radiosity. The authors propose an algorithm for the automatic creation of object hierarchies. The hierarchies are constructed by sequentially inserting all scene objects into the hierarchy created so far. By basing the insertion decision on a cost function defined by the user, the method can be guided to create hierarchies tailored to the desired application. The results can be improved significantly by running a global optimization on the completed hierarchy. During this optimization step, we perform a re-grouping of the objects in the hierarchy. Any ill-formed groups that were created during the initial algorithm are subject to being eliminated by our global optimization
  • Keywords
    brightness; digital simulation; optimisation; ray tracing; rendering (computer graphics); average intersection cost; computational cost; cost function; enhanced automatic creation; global optimization; hierarchical radiosity; ill-formed groups; insertion decision; large scenes; lighting simulation; multi-purpose object hierarchies; object re-grouping; optimization step; ray tracer; rendering; scene objects; surface orientation; Computational efficiency; Computational modeling; Cost function; Layout; Material properties; Optimization methods; Ray tracing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 2000. Proceedings. The Eighth Pacific Conference on
  • Conference_Location
    Hong Kong
  • Print_ISBN
    0-7695-0868-5
  • Type

    conf

  • DOI
    10.1109/PCCGA.2000.883881
  • Filename
    883881