DocumentCode
2627220
Title
Line-art rendering of 3D-models
Author
Rössl, Christian ; Kobbelt, Leif
Author_Institution
Max-Planck-Inst. for Comput. Sci., Saarbrucken, Germany
fYear
2000
fDate
2000
Firstpage
87
Lastpage
96
Abstract
We present an interactive system for computer aided generation of line art drawings to illustrate 3D models that are given as triangulated surfaces. In a preprocessing step, an enhanced 2D view of the scene is computed by sampling for every pixel the shading, the normal vectors and the principal directions obtained from discrete curvature analysis. Then streamlines are traced in the 2D direction fields and are used to define line strokes. In order to reduce noise artifacts, the user may interactively select sparse reference lines and the system will automatically fill in additional strokes. By exploiting the special structure of the streamlines, an intuitive and simple tone mapping algorithm can be derived to generate the final rendering
Keywords
CAD; art; computational geometry; interactive systems; rendering (computer graphics); solid modelling; 2D direction fields; 3D models; computer aided generation; discrete curvature analysis; enhanced 2D view; final rendering; interactive system; line art drawings; line strokes; line-art rendering; noise artifacts; normal vectors; preprocessing step; principal directions; sampling; simple tone mapping algorithm; sparse reference lines; streamlines; triangulated surfaces; Art; Focusing; Interactive systems; Layout; Noise reduction; Rendering (computer graphics); Sampling methods; Streaming media; Stress; Tail;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2000. Proceedings. The Eighth Pacific Conference on
Conference_Location
Hong Kong
Print_ISBN
0-7695-0868-5
Type
conf
DOI
10.1109/PCCGA.2000.883890
Filename
883890
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