DocumentCode
2628512
Title
Non-distorted texture mapping using variational interpolation
Author
Tang, Ying ; Bao, Hujun ; Mon, Florence Y. ; Peng, Qunsheng
Author_Institution
State Key Lab. of CAD & CG, Zhejiang Univ., Hangzhou, China
fYear
2000
fDate
2000
Firstpage
402
Lastpage
403
Abstract
Presents a new efficient texture mapping algorithm for polygonal meshes. Texture coordinates are assigned to the vertices of the mesh using the variational interpolation technique. For each patch to be mapped, the algorithm first samples equidistantly the boundaries of the patch. In order to decrease distortion, the patch is further sampled as uniformly as possible while its texture domain are correspondingly sampled. The variational interpolation technique is then invoked to yield a parameterization of the patch. The experimental results demonstrate that the algorithm has a great number of potential applications in texture mapping and surface modeling
Keywords
image texture; interpolation; mesh generation; variational techniques; distortion; equidistant sampling; mesh vertices; nondistorted texture mapping; patch boundaries; patch parameterization; polygonal meshes; surface modeling; texture coordinates; texture domain sampling; variational interpolation; Application software; Computer science; Image texture; Interpolation; Mesh generation; Rendering (computer graphics); Sampling methods; Scattering parameters; Shape; Surface texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2000. Proceedings. The Eighth Pacific Conference on
Conference_Location
Hong Kong
Print_ISBN
0-7695-0868-5
Type
conf
DOI
10.1109/PCCGA.2000.883966
Filename
883966
Link To Document