DocumentCode :
2628512
Title :
Non-distorted texture mapping using variational interpolation
Author :
Tang, Ying ; Bao, Hujun ; Mon, Florence Y. ; Peng, Qunsheng
Author_Institution :
State Key Lab. of CAD & CG, Zhejiang Univ., Hangzhou, China
fYear :
2000
fDate :
2000
Firstpage :
402
Lastpage :
403
Abstract :
Presents a new efficient texture mapping algorithm for polygonal meshes. Texture coordinates are assigned to the vertices of the mesh using the variational interpolation technique. For each patch to be mapped, the algorithm first samples equidistantly the boundaries of the patch. In order to decrease distortion, the patch is further sampled as uniformly as possible while its texture domain are correspondingly sampled. The variational interpolation technique is then invoked to yield a parameterization of the patch. The experimental results demonstrate that the algorithm has a great number of potential applications in texture mapping and surface modeling
Keywords :
image texture; interpolation; mesh generation; variational techniques; distortion; equidistant sampling; mesh vertices; nondistorted texture mapping; patch boundaries; patch parameterization; polygonal meshes; surface modeling; texture coordinates; texture domain sampling; variational interpolation; Application software; Computer science; Image texture; Interpolation; Mesh generation; Rendering (computer graphics); Sampling methods; Scattering parameters; Shape; Surface texture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Applications, 2000. Proceedings. The Eighth Pacific Conference on
Conference_Location :
Hong Kong
Print_ISBN :
0-7695-0868-5
Type :
conf
DOI :
10.1109/PCCGA.2000.883966
Filename :
883966
Link To Document :
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