DocumentCode
2630395
Title
Consumption-based buffer management for maximizing system throughput of a multimedia system
Author
Wu, Kun-Lung ; Yu, Philip S.
Author_Institution
IBM Thomas J. Watson Res. Center, Yorktown Heights, NY, USA
fYear
1996
fDate
17-23 Jun 1996
Firstpage
164
Lastpage
171
Abstract
In a multimedia server, multiple media streams are generally serviced in a cyclic fashion. Due to non-uniform playback rates and asynchronous arrivals of queries, there tends to be spare disk bandwidth in each service cycle. In this paper, we study the issue of dynamically utilizing the spare disk bandwidth and buffer to maximize the system throughput of a multimedia server. We introduce the concept of minimizing buffer consumption to select an appropriate media stream to use the spare disk bandwidth. The buffer consumption measures both the amount of buffer and the amount of time such a buffer is occupied (i.e. the space-time product). Different alternatives to utilizing spare disk bandwidth are examined, including rate-adjustable retrievals of an already-activated stream and prefetching the next waiting stream. Simulations are conducted to evaluate and compare different cases. The recruits show that (1) minimizing buffer consumption is a good criterion for maximizing the system throughput, and (2) in general, prefetching a waiting stream incurs more buffer consumption, and thus is less effective than rate-adjustable retrievals
Keywords
buffer storage; file servers; multimedia systems; optimisation; performance evaluation; storage management; activated stream; asynchronous query arrivals; buffer consumption minimization; consumption-based buffer management; cyclic media stream servicing; media stream selection; multimedia server; nonuniform playback rates; rate-adjustable retrieval; space-time product; spare disk bandwidth dynamic utilization; system throughput maximization; waiting stream prefetching; Bandwidth; Information retrieval; Multimedia databases; Multimedia systems; Network servers; Prefetching; Streaming media; Throughput; Video compression; Video on demand;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Computing and Systems, 1996., Proceedings of the Third IEEE International Conference on
Conference_Location
Hiroshima
Print_ISBN
0-8186-7438-5
Type
conf
DOI
10.1109/MMCS.1996.534970
Filename
534970
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