• DocumentCode
    2631261
  • Title

    Discovering how other pupils think by collaborative learning in a classroom

  • Author

    Kusunoki, Fusako ; Sugimoto, Masanori ; Hashizume, Hiromichi

  • Author_Institution
    Tama Art Univ., Tokyo, Japan
  • Volume
    2
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    667
  • Abstract
    The authors have so far developed a system that supports collaborative learning and evaluated it in school education. The system integrates physical and virtual worlds to teach urban planning and environmental problems by game playing by the pupils themselves. Intensive experiments with the system have proven that it can support the externalization of learners´ thinking, active participation, interactions among them, and discussions in a learning situation. The paper addresses the effects of collaborative learning, and discusses how pupils discover the way of thinking of other pupils during game play
  • Keywords
    computer games; courseware; groupware; intelligent tutoring systems; knowledge acquisition; teaching; virtual reality; active participation; classroom; collaborative learning; environmental problems; externalization; game play; game playing; learner thinking; learning situation; pupils; school education; urban planning; virtual worlds; Art; Collaboration; Collaborative work; Computer simulation; Context; Educational institutions; Environmental factors; Informatics; Radiofrequency identification; Urban planning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Knowledge-Based Intelligent Engineering Systems and Allied Technologies, 2000. Proceedings. Fourth International Conference on
  • Conference_Location
    Brighton
  • Print_ISBN
    0-7803-6400-7
  • Type

    conf

  • DOI
    10.1109/KES.2000.884134
  • Filename
    884134