• DocumentCode
    2632806
  • Title

    Structure and motion of curved 3D objects from monocular silhouettes

  • Author

    Vijayakumar, E. ; Kriegman, David J. ; Ponce, Jean

  • Author_Institution
    Dept. of Electr. Eng., Yale Univ., New Haven, CT, USA
  • fYear
    1996
  • fDate
    18-20 Jun 1996
  • Firstpage
    327
  • Lastpage
    334
  • Abstract
    The silhouette of a smooth 3D object observed by a moving camera changes over time. Past work has shown how surface geometry can be recovered using the deformation of the silhouette when the camera motion is known. This paper addresses the problem of estimating both the full Euclidean surface structure and the camera motion from a dense set of silhouettes captured under orthographic or scaled orthographic projection. The approach relies on a viewpoint-invariant representation of curves swept by viewpoint-dependent features such as bitangents, inflections and contour points with parallel tangents. Feature points, which form stereo frontier points between non-consecutive images, are matched using this representation. The camera´s angular velocity is computed from constraints derived from this correspondence along with the image velocity of these features. From the angular velocity, the epipolar geometry is ascertained, and infinitesimal motion frontier points can be detected. In turn, the motion of these frontier points constrains the translation component of camera motion. Finally, the surface is reconstructed using established techniques once the camera motion has been estimated
  • Keywords
    computational geometry; computer graphics; motion estimation; stereo image processing; Euclidean surface structure; bitangents; camera motion; contour points; curved 3D objects; epipolar geometry; image velocity; infinitesimal motion frontier points; inflections; monocular silhouettes; moving camera; parallel tangents; scaled orthographic projection; smooth 3D object; stereo frontier points; surface geometry; viewpoint-dependent features; viewpoint-invariant representation; Angular velocity; Cameras; Computed tomography; Computer science; Geometry; Graphics; Image reconstruction; Motion estimation; Surface structures; Surface texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition, 1996. Proceedings CVPR '96, 1996 IEEE Computer Society Conference on
  • Conference_Location
    San Francisco, CA
  • ISSN
    1063-6919
  • Print_ISBN
    0-8186-7259-5
  • Type

    conf

  • DOI
    10.1109/CVPR.1996.517093
  • Filename
    517093