DocumentCode
263517
Title
Design of Digital Game-Based Learning in Elementary School Mathematics
Author
Hong-Ren Chen ; Chen-Hui Jian ; Wen-Shen Lin ; Pen-Chen Yang ; Han-Yun Chang
Author_Institution
Dept. of Digital Content & Technol., Nat. Taichung Univ. of Educ., Taichung, Taiwan
fYear
2014
fDate
12-14 July 2014
Firstpage
322
Lastpage
325
Abstract
Even though in the past significant research in digital game-based learning has been published, scholars all believed that digital game-based learning is better than traditional lecture instruction, producing better learning effects and higher learning motivation, previous studies have ignored the urban-rural differences in mathematics learning effects and influences of incorporating digital games into instructional strategies for mathematics learning. This paper uses the quasi-experiment method to examine the learning effects of using digital game-based learning in mathematics class for urban and rural elementary schools. Research results show that digital game-based learning produced better mathematics learning effects for urban and rural students compared to traditional classroom instruction.
Keywords
computer aided instruction; computer games; educational institutions; mathematics computing; classroom instruction; digital game-based learning design; elementary school mathematics; higher learning motivation; lecture instruction; mathematics learning effects; mathematics learning instructional strategy; rural elementary schools; urban elementary schools; Computers; Digital divide; Educational institutions; Games; Materials; Mathematics; game-based learning; mathematics learning; system design;
fLanguage
English
Publisher
ieee
Conference_Titel
Ubi-Media Computing and Workshops (UMEDIA), 2014 7th International Conference on
Conference_Location
Ulaanbaatar
Print_ISBN
978-1-4799-4267-1
Type
conf
DOI
10.1109/U-MEDIA.2014.29
Filename
6916378
Link To Document