DocumentCode :
263664
Title :
Piecewise Planar and Non-Planar Segmentation of Large Complex 3D Urban Models
Author :
Golbert, Avram ; Arnon, David ; Sever, Aviv
Author_Institution :
Image Process. Dept., Rafael, Haifa, Israel
Volume :
1
fYear :
2014
fDate :
8-11 Dec. 2014
Firstpage :
99
Lastpage :
106
Abstract :
Advancements in computing power via Multi Core processors and GPUs have made large scale reconstruction modeling and real-time photorealistic rendering possible. However, in urban areas flat surfaces with little texture still challenge multiview algorithms. We present a method for planar area recognition and model correction while avoiding deformation of non-planar areas such as domes, pillars and plant matter. Our method works in object space, allows a global solution that is not affected by individual range map inaccuracies or poorly matched range maps. We describe a segmentation of the model into bounded planar and non-planar areas driven by a global error function incorporating model shape and original images texture. The error is minimized iteratively using locally restricted graph cuts and the model is corrected accordingly. The algorithm was run on various complex and challenging real-world urban scenes and synthetic photo-realistic images are created from novel viewpoints without noticeable deformities that are common to typical reconstructions.
Keywords :
geophysical image processing; graph theory; graphics processing units; image matching; image reconstruction; image segmentation; image texture; multiprocessing systems; object recognition; rendering (computer graphics); solid modelling; town and country planning; GPUs; global error function; image texture; large complex 3D urban models; large scale reconstruction modeling; locally restricted graph cuts; matched range maps; model correction; multicore processors; multiview algorithms; nonplanar area deformation; nonplanar segmentation; object space; piecewise planar segmentation; planar area recognition; range map inaccuracy; real-time photorealistic rendering; real-world urban scenes; synthetic photo-realistic images; urban area flat surfaces; Image edge detection; Image reconstruction; Image segmentation; Runtime; Solid modeling; Surface texture; Three-dimensional displays; multiview; planar; segmentation; urban reconstruction;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D Vision (3DV), 2014 2nd International Conference on
Conference_Location :
Tokyo
Type :
conf
DOI :
10.1109/3DV.2014.88
Filename :
7035814
Link To Document :
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