DocumentCode
263667
Title
Close-Range Photometric Stereo with Point Light Sources
Author
Wetzler, Aaron ; Kimmel, Ron ; Bruckstein, Alfred M. ; Mecca, Roberto
Author_Institution
Comput. Sci. Dept., Technion - Israel Inst. of Technol., Haifa, Israel
Volume
1
fYear
2014
fDate
8-11 Dec. 2014
Firstpage
115
Lastpage
122
Abstract
Shape recovery based on shading variations of a lighted object was recently revisited with improvements that allow for the photometric stereo approach to serve as a competitive alternative for other shape reconstruction methods. However, most efforts of using photometric stereo tend to ignore some factors that are relevant in practical applications. The approach we consider tackles the photometric stereo reconstruction in the case of near-field imaging which means that both camera and light sources are close to the imaged object. The known challenges that characterize the problem involve perspective viewing geometry, attenuation of light and possibly missing regions. Here, we pay special attention to the question of how to faithfully model these aspects and by the same token design an efficient and robust numerical solver. We present a well-posed mathematical representation that integrates the above assumptions into a single coherent model. The surface reconstruction in our near-field scenario can then be executed efficiently in linear time. The merging strategy of the irradiance equations provided for each light source allows us to consider a characteristic expansion model which enables the direct computation of the surface. We evaluate several types of light attenuation models with nonuniform albedo and noise on synthetic data using four virtual sources. We also demonstrate the proposed method on surface reconstruction of real data using three images, each one taken with a different light source.
Keywords
image reconstruction; light attenuation; partial differential equations; photometric light sources; stereo image processing; camera; characteristic expansion model; irradiance equations; light attenuation; light sources; lighted object; mathematical representation; near-field imaging; nonuniform albedo; numerical solver; perspective viewing geometry; photometric stereo approach; photometric stereo reconstruction; shading variations; shape reconstruction methods; shape recovery; surface reconstruction; synthetic data; virtual sources; Attenuation; Cameras; Computational modeling; Equations; Light sources; Mathematical model; Surface reconstruction; Partial Differential Equations; Photometric Stereo; Shape from Shading;
fLanguage
English
Publisher
ieee
Conference_Titel
3D Vision (3DV), 2014 2nd International Conference on
Conference_Location
Tokyo
Type
conf
DOI
10.1109/3DV.2014.68
Filename
7035816
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