• DocumentCode
    2636988
  • Title

    What if You Created Your Own Digital Adventurers´ Park?

  • Author

    Valente, Luís ; Osorio, Antonio

  • fYear
    2009
  • fDate
    19-22 Jan. 2009
  • Firstpage
    78
  • Lastpage
    83
  • Abstract
    In the ambient of a summer school, we have proposed to a group of nearly 40 students between 10 and 15 years old to create a digital adventures´ park with Squeak. None of them knew the software nor had previous had programming knowledge and many little over the basic competences for the use of a computer, though they showed a special interest in computers. In this text we intend to approach some of the attitudes demonstrated by the students in the face of the challenge proposed at the course and their imaginary´s transposition to Squeak´s environment, in an ecologic perspective of the media. We will pay special attention to creativity´s emergency which seems to us anchor the development of object-oriented programming competences in inexperienced programmers. In addition we will also refer to the self-learning and collaborative learning aspects resulting from the interaction between ¿creators¿ and ¿programmers¿, in light of their importance in learning environments without a teacher.
  • Keywords
    computer aided instruction; object-oriented programming; Squeak environment; collaborative learning aspects; computers; digital adventure park; object-oriented programming; Adders; Computer science education; Concrete; Educational institutions; IEC; International collaboration; Joining processes; Object oriented programming; Programming profession; Proposals; Squeak; children programming; creativity; ecologic perspective of media; self-learning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Creating, Connecting and Collaborating through Computing, 2009. C5 '09. Seventh International Conference on
  • Conference_Location
    Kyoto
  • Print_ISBN
    978-0-7695-3620-0
  • Type

    conf

  • DOI
    10.1109/C5.2009.17
  • Filename
    5350164