• DocumentCode
    2640238
  • Title

    Designing and using an on-line game to teach engineering

  • Author

    Pfotenhauer, John M. ; Gagnon, David J. ; Litzkow, Michael J. ; Blakesley, Christopher C.

  • Author_Institution
    Univ. of Wisconsin, Madison, WI, USA
  • fYear
    2009
  • fDate
    18-21 Oct. 2009
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    We have developed an on-line game, built around a simple simulator, as an innovative approach to mitigate the time and budget constraints that hinder the development of engineering expertise within a typical one-semester course. Students playing the game, as an alternative to calculation-based homework sets, develop a rich empirical understanding of the engineering principles of interest. A variety of gaming features such as real-life role-playing, competition, and graphically amplified results transform a Matlab-based simulator from being merely a sophisticated calculator into a learning tool that motivates exploration and provides rapid meaningful feedback to real-life engineering design challenges. As with many engineering projects, solutions are obtained by adjusting a variety of interrelated parameters within a set of physical constraints to satisfy a threshold condition. A comparison of a player´s solution to an optimal solution provides a quantitative mechanism through which feedback can be easily provided, a competitive factor for either personal accomplishment or group bragging rights, and motivation to pursue the optimal solution. Decisions required during the game engage learning at the advanced level of comparisons and analyses. A digital record of the students´ interaction with the game enables an innovative mechanism for learning assessment.
  • Keywords
    computer aided instruction; computer games; engineering education; mathematics computing; Matlab based simulator; calculation based homework set; engineering expertise development; engineering teaching; learning tool; online game; real life engineering design challenge; real life role playing game; Computer languages; Cryogenics; Design engineering; Feedback; Heat transfer; Mathematical model; Medical simulation; Refrigeration; Temperature dependence; Time factors; assessment; learning tool; on-line game;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Frontiers in Education Conference, 2009. FIE '09. 39th IEEE
  • Conference_Location
    San Antonio, TX
  • ISSN
    0190-5848
  • Print_ISBN
    978-1-4244-4715-2
  • Electronic_ISBN
    0190-5848
  • Type

    conf

  • DOI
    10.1109/FIE.2009.5350501
  • Filename
    5350501